Tuesday, February 18, 2014

Dice Tsutsumi's Lighting Workshop : Color Roughs

At the end of last year, I took Dice Tsutsumi's workshop at the Animation Collaborative. I painted way more in that three months, than how much I painted over the eight years. It was an amazing experience. and I want to post some of the paintings from the class

Color Rough
Color Rough is a practice of painting over an existing layout to simulate a certain lighting and color situation. In this case, it's an overcast lighting. All layouts are Ghibli Studio animations.

First Color Rough
This is one of the very first digital paintings I've done in my life. It doesn't convey sense of lighting much, and the strokes could be way simpler, but I tried

Second Color Rough: is up there. Look up at the forest scene :)

Third Color Rough : This one was very challenging as there are so much going on. Containing the color in the range of harmony, and getting the sense of distance right was two of main things I struggled the most.

Fourth Color Rough: This is the one that I felt that I finally got the sense of Overcast lighting and I was quite happy with it.

Fifth Color Rough: Lighting wise, I was also quite happy with this one. Painting stokes could be better, but I'm still learning :) I used the exactly the same color from the original layout to focus on only lighting.

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